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In DevelopmentGame· Analog Psychological Horror

Dead Air

Unsettling, atmospheric, intimate, analog.

Dead Air is a mobile-first analog psychological horror experience that turns the player's phone into an old shortwave receiver. Scan frequencies, uncover unsettling transmissions from different times, make choices during live signal events, and piece together a story that becomes increasingly personal the deeper you tune.

Mobile
Features

What defines the experience.

  • Manual frequency scanning and signal discovery

  • Branching transmission choices

  • Diegetic radio interface and procedural audio

  • Persistent discoveries, decisions, and callsign

  • Mobile-first psychological horror experience

Gallery

Screenshots & concept art

Additional assets will be revealed as development progresses.

FAQ

Common questions